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2022

Poecze, Flora; Ebster, Claus; Strauss, Christine

Let’s play on Facebook: using sentiment analysis and social media metrics to measure the success of YouTube gamers’ post types Artikel

In: Personal and Ubiquitous Computing, Bd. 26, Nr. 3, S. 901–910, 2022, ISSN: 1617-4909.

Abstract | Links | BibTeX | Schlagwörter: ANTECEDENTS, MOTIVATIONS, Online gaming, Self-marketing, Sentiment analysis, Social media metrics, TWITTER

2017

Flunger, Robert; Mladenow, Andreas; Strauss, Christine

The free-to-play business model Konferenzbeitrag

In: IndrawanSantiago, M; Salvadori, IL; Steinbauer, M; Khalil,; AnderstKotsis, G (Hrsg.): 19th International Conference on Information Integration and Web-Based Applications and Services, iiWAS2017 - Proceedings, S. 373–379, Association for Computing Machinery (ACM), 2017, ISBN: 978-1-4503-5299-4, (19th International Conference on Information Integration and Web-Based Applications and Services, iiWAS2017 ; Conference date: 04-12-2017 Through 06-12-2017).

Abstract | Links | BibTeX | Schlagwörter: Business model, BUY VIRTUAL GOODS, Customer lifetime value, Free-to-play, GAMES, INTERNET, MOTIVATIONS, Online game industry, PURCHASES, Social interaction, Value creation, Virtual goods