Publications
2021
Kholodylo, Marta; Strauss, Christine
How Can Digital Games Recommender Systems Improve for Their Content Creators Konferenzbeitrag
In: Pardede, Eric; Indrawan-Santiago, Maria (Hrsg.): iiWAS2021: The 23rd International Conference on Information Integration and Web Intelligence, S. 34–39, Association for Computing Machinery (ACM), 2021, (Publisher Copyright: textcopyright 2021 ACM. Copyright: Copyright 2022 Elsevier B.V., All rights reserved.; 23rd International Conference on Information Integration and Web Intelligence, iiWAS 2021 ; Conference date: 29-11-2021 Through 01-12-2021).
Abstract | Links | BibTeX | Schlagwörter: Digital games, Electronic games, Electronic recommender systems, Independent game developers, Video games
@inproceedings{04132e73a24c414487f3f6751b9d4f81,
title = {How Can Digital Games Recommender Systems Improve for Their Content Creators},
author = {Marta Kholodylo and Christine Strauss},
editor = {Eric Pardede and Maria Indrawan-Santiago},
doi = {10.1145/3487664.3487670},
year = {2021},
date = {2021-01-01},
booktitle = {iiWAS2021: The 23rd International Conference on Information Integration and Web Intelligence},
pages = {34--39},
publisher = {Association for Computing Machinery (ACM)},
series = {ACM International Conference Proceeding Series},
abstract = {Electronic recommender systems serve as a vital component in digital distribution channels in the video games industry. They have allowed the small independent game developers to reach out to their customers directly, bypassing the publishing companies, and help to decrease the game production costs. However, as they are a relatively new tool, they do not meet all the needs of their content creators yet. This paper aims at analysing the electronic recommender systems from the independent developers’ point of view. It is based on a qualitative study, which consists of semi-structured expert interviews with game developers from various countries. The results of this study could be useful to intermediaries such as electronic recommender systems operators, who aim to improve their services for the content creators, as well as the independent game developers, who are looking to improve their business models.},
note = {Publisher Copyright: textcopyright 2021 ACM. Copyright: Copyright 2022 Elsevier B.V., All rights reserved.; 23rd International Conference on Information Integration and Web Intelligence, iiWAS 2021 ; Conference date: 29-11-2021 Through 01-12-2021},
keywords = {Digital games, Electronic games, Electronic recommender systems, Independent game developers, Video games},
pubstate = {published},
tppubtype = {inproceedings}
}
2020
Kholodylo, Marta; Strauss, Christine
Independent Game Developers and Their Expectations Towards Recommender Systems Artikel
In: Journal of Data Intelligence, Bd. 1, Nr. 3, S. 301–318, 2020, ISSN: 2577-610X.
Abstract | Links | BibTeX | Schlagwörter: Digital games, Electronic recommender systems, Independent game developers, Video games
@article{15540bfcab34437a81e18a6464f2b499,
title = {Independent Game Developers and Their Expectations Towards Recommender Systems},
author = {Marta Kholodylo and Christine Strauss},
doi = {10.26421/JDI1.3-1},
issn = {2577-610X},
year = {2020},
date = {2020-01-01},
journal = {Journal of Data Intelligence},
volume = {1},
number = {3},
pages = {301--318},
publisher = {RINTON PRESS, INC},
abstract = {Electronic recommender systems and digital distribution as such have transformed many industries. Digital games is one of those industries where the transformation is particularly evident, as more and more games are appearing on the market, and most of the titles are published by independent game developers. Due to electronic recommender systems developers can now self-publish their content without the mediation of third parties and additional costs for their services. This change has significantly decreased the costs of game production, distribution, and marketing, allowing more studios to engage in releasing their games on their own. However, it is unclear how the developers themselves perceive the effect of electronic recommender systems of their business models. This paper presents a qualitative study on the impact of electronic recommender systems in context of independent game development. Based on semi-structured expert interviews with active game developers who have been engaged in promoting their games through electronic recommender systems, our study provides insights on how independent game developers perceive those systems as part of their value chain and their business model. The results of the study concern to (i) independent game developers to establish, adapt, review, or improve their business model, and (ii) providers and developers of electronic recommender systems as indication of needs and requirements as well as expectations of their potential content creators.},
keywords = {Digital games, Electronic recommender systems, Independent game developers, Video games},
pubstate = {published},
tppubtype = {article}
}
2019
Kholodylo, Marta; Strauss, Christine
What independent game developers expect from recommender systems: A qualitative study Konferenzbeitrag
In: Indrawan-Santiago, Maria (Hrsg.): Proceedings of the 21st International Conference on Information Integration and Web-based Applications & Services, S. 563–570, Association for Computing Machinery (ACM), 2019, ISBN: 978-1-4503-7179-7, (Publisher Copyright: textcopyright 2019 Association for Computing Machinery. Copyright: Copyright 2022 Elsevier B.V., All rights reserved.; 21st International Conference on Information Integration and Web-Based Applications and Services, iiWAS 2019 ; Conference date: 02-12-2019 Through 04-12-2019).
Abstract | Links | BibTeX | Schlagwörter: Digital games, Electronic recommender systems, Independent game developers, Video games
@inproceedings{ffe821e48a68486293b5018a2818509c,
title = {What independent game developers expect from recommender systems: A qualitative study},
author = {Marta Kholodylo and Christine Strauss},
editor = {Maria Indrawan-Santiago},
doi = {10.1145/3366030.3366082},
isbn = {978-1-4503-7179-7},
year = {2019},
date = {2019-12-02},
booktitle = {Proceedings of the 21st International Conference on Information Integration and Web-based Applications & Services},
pages = {563–570},
publisher = {Association for Computing Machinery (ACM)},
series = {ACM International Conference Proceeding Series (ICPS)},
abstract = {Digital distribution and electronic recommender systems have transformed the digital games industry. They serve as the enabler of new business models that allow independent game developers to publish their projects without the mediation of third party publishers and decrease costs of game production. This paper aims at analyzing the relevance of recommender systems from the perspective of independent game developers. For this reason, a qualitative study using semi-structured expert interviews has been carried out. The results of this study support (i) independent game developers to improve their business models, and (ii) designers and owners of electronic recommender systems to provide enhanced services for their content creators.},
note = {Publisher Copyright: textcopyright 2019 Association for Computing Machinery. Copyright: Copyright 2022 Elsevier B.V., All rights reserved.; 21st International Conference on Information Integration and Web-Based Applications and Services, iiWAS 2019 ; Conference date: 02-12-2019 Through 04-12-2019},
keywords = {Digital games, Electronic recommender systems, Independent game developers, Video games},
pubstate = {published},
tppubtype = {inproceedings}
}